Friday, January 27, 2012

Timeline

Here is a timeline of events that David, Jenelle, and I have put together. It lists the due dates for specific jobs and when we will be starting work on other jobs. Please read it carefully.

January 27
Due: character rotations
Progress: rough layouts, character building, storyboards, script

February 2
Due: rough layouts, character building, script
Progress: storyboards, final layouts, leica, audio recording

February 9
Due: storyboards, audio recording, final layouts
Progress: leica, scene setup

February 16
Due: leica, scene setup
Progress: animation

Line up... continued

http://www.mediafire.com/?4b5zvfxujgsxxqk

dis is a biss

Flash file with line up. Scene size is 1920 x 1080. Construct your characters based on this size relationship plz. Lineweight (stroke) of 6. Don't convert lines to fills YET, construct first.

Character Rotations and Lineup

ONCE AGAIN...!











Size Ratios.

- David

Monday, January 16, 2012

Character Designs... another draft!

Alrighty, we got some lines rollin' and they just need some fillin'! Crits welcome!
Croc Birds

Croc

Gazelle

Giraffe

Hyena

Lion

Meerkat

Ostrich

Rhino

Tortoise

Zebra

- David

Thursday, January 12, 2012

Roles

Executive Producer : Barney & Seneca

Production Manager: Erin

Director: David

Assistant Director: Edward, Jenelle

Artistic Director of Colour: Adam

Writers: Dave, Jenelle

Poster Designers: Erin Dennis

Storyboard Artist: Janny, Jenelle

Character Designers (Draw, rotate): David, Ed

Character Builder (Hands, eyes, mouths, etc): the Character Designers

Sound Editor: The people who will say the lines are responsible

Sound FX: Elly

Leica Editor (Work with Director): Dan

Scene setup (Work with BG artist, leica editor, and Director): Sasha

Background Artist: Dennis, Ed, Prabesh

Music?: Elly

Compositors: Jenelle, everone will help

Animators: EVERYONE

Voice actors: Graves, David, Dan, Dayne, Jenelle

Assigning Animation

Hey guys, Dave and I had a suggestion for when we start the animation process. Each person will be given lines of dialogue that they have to animate. Once that's done, everyone who is animating the same character should meet in a group. So, if you get part of the Lion's dialogue, you'll meet with other people who will also be animating the Lion. You'll decide how you want the Lion to move, walk, and behave in a way that is consistent. Right now it's still very early, so if anyone wants a specific animal please leave a comment below.